Play-test, Alter, Repeat...


I'm taking the game out into the public and watching people play and making changes to make it better! You know... how you do! Thanks everyone who played. :)

As of this build:

  • Experimental feature: Right-stick control of weapons
    • Aim with the right stick
    • Click  stick duplicates A button functionality
    • Enable in options (disabled by default)
  • Step to making a reasonable scoring system based on distance traveled with a time bonus
    • Waves are now fixed distance. 
    • Enemies all explode at checkpoints
  • UI elements no longer shake with the environment at high speeds.

Files

byte-driver-win.zip 104 MB
Version 36 Nov 20, 2018
byte-driver-linux.zip 125 MB
Version 36 Nov 20, 2018
byte-driver-osx.zip 122 MB
Version 36 Nov 20, 2018

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